Excellent work
Hope you bother reading your reviews
Cool game. Sapped my CPU way too much (99% on AMD 2.6GHz) on levels 20+, and during the in-between levels screen.
Like the style though, and it kept me entertained for a good hour or two. Other suggestions, add a little music maybe. I've read what other reviewers are saying about the crosshairs being too dark, but I think that's right to leave it like that; more distant targets should be harder to hit. As for crosshairs being BEHIND the zombies, if it's not intentional, just use swapDepths("xhairsmc", 99999) and it'll be in front.
People have also mentioned gamesaving, which would be nice, as would a pause button.
If you don't know about Flash cookies, check out SharedObject.getLocal:
Create a savefile like so (on main timeline):
var savefile = SharedObject.getLocal("savefilename");
Write data to savefile like this:
savefile.data.zzzzz=xxxx;
savefile.data.22222=_root.somevariable;
savefile.flush();
Pull data from save file like so:
if (savefile.data.zzzzz=="xxxx"){yyydothisyyy}
or
_root.somevariable=savefile.data.22222
I don't know enough about your coding to suggest what to do about CPU usage, but it's a big problem, even on loQ
Anyway, enough negatives... I loved the game, keep up the good work!